﻿using System.Collections.Generic;
using System;

public interface IDataManager {
	void SetPlayerScore (int level, int score);

	void SetPlayerLevel (int level) ;

	void GetPlayerLevel (Action<int> Callback);

	void GetPlayerScore (Action<int> Callback);

	void SetStars (int Stars, int Level);

	void GetStars (Action<Dictionary<string,int>> Callback);

	void SetTotalStars ();

	void SetBoosterData (Dictionary<string, string> dic);

	void GetBoosterData (Action<Dictionary<string,int>> Callback);

	void Logout ();
}


